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Showing posts from October, 2022

New Blog, who this?

Okay. First blog. So, future me, let's create "Dungeon Code".      Brief outline (because your memory is atrocious): Dungeon Code will be an interactive game of sorts, inspired heavily by your love of Critical Role and fantasy. Because you struggle with concentration, and therefore staying focused on learning, this will hopefully be something you can work on to implement what you've learned and cement the knowledge in your brain, and make remembering coding languages a lot easier (and fun). Dungeon Code will be a set up of fantasy characters, namely a group of 4 alongside the main character (the user). As you are known to go off on tangents and focus too heavily on the details before creating the main skeleton of the beast, the focus will be on how each lesson in a language (Python, being as that's what you learned first) can be implemented as an element in the fantasy. One quick example: spells. For a spellcasting character, they would need components to cast